Sunday, 24 January 2010

Snorkels

The London Snorkelling Team gig at the Vortex. This really is it. A meticulously playful quartet of Tom Haines, Chris Branch, Pascal Wyse and Ross Hughes doing 'music like they imagined happened in the 1950s', no other way to put it. Interplay with live overhead projector animation by the Perrett brothers - one track has an overhead of a band mixer, so each of the four goes up or down in volume, plus responding to effects buttons of Echo, Weird and Horse. Ed Gaughan emcees as if we are in a town hall on a small island somewhere in the 1950s, including a shipping forecast and a voodoo seance. Will Adamsdale ghosts as an existentially-challenged magician. Ed and Will are breathstealingly funny. Jonjo O'Neill leaps out of the audience to tap his way through a number.

Light entertainment like I can't imagine better. Give them the Morecambe & Wise slot.

I laughed hard, especially at Ed's introduction of a deadpan Ross as 'mute since childhood but although outwardly incommunicative I believe that he has a rich interior life'. (You may have to have been there). Which he told me afterwards was a quote from Pope Pius XIV describing St Francis of Assisi in his assessment towards the sainthood. That had just popped into his head after he read it years ago in research for a failed show. He's probably making it up but I don't care.

They were launching their album called Audio Recording and Map, because its track listing takes the form of a map made by the Perretts in glorious fold-out colour.

Get it. But get to them playing live.

Disclaimer
I know and have worked with a lot of them, but that is also because they are lovely and brilliant with equal integrity. Earpiece that Tom and I made last year also heavily featured the magnificent LST track The French Horse.

Tuesday, 12 January 2010

Darkness overcomes the city


A gem via Old Hollywood, which I'm posting so as not to lose for myself: production shot of preparing Mephistophiles for Murnau's Faust.

Tuesday, 29 December 2009

The Forest And The Field

Chris Goode is a friend and brilliant theatre-maker. He's articulacy par excellence about what matters, and if you don't know his blog Thompson's Bank of Communicable Desire, you really should. Although a post is typically long enough to demand to be settled down with its own hot drink before reading. Last month I was present at The Forest and the Field, an essay gently transformed into an almost one-man performance at CPT. It's not really a manifesto - Chris is too damn sensitive for that - but you could call it a treatise. I'd promised to write some thoughts in exchange for a ticket - not really a review, I'm too damn late for that - but you could call it a ragged response to at least a few of his points. For the record, the performance was an exquisite encounter, Chris eloquent and beaming bear-like, support from Sebastien Lawson and Helen Kirkpatrick amongst others

You might want to look at an earlier essay version here, not just to brush up on your definitions of liminality but also because it's a typically beautiful piece of writing.

There is no such thing as an empty space

Peter Brook's famous evocation:

I can take any empty space and call it a bare stage. A man walks across this empty space whilst someone else is watching him, and this is all I need for an act of theatre to be engaged

Chris gave this a proper kicking. About time that someone did. I've got nothing against Brook per se, but the excruciating reverential attitude borne towards him as the Yoda of British theatre.

Brook's empty space is a playspace, a liminal zone that can exist anywhere - it's the space cleared in the imagination of its audience. But a theatre is not an empty space, it can only exist in a place. A place that has an architecture, a social animation, a history, a location in a bigger place, in an economy, in an ecology etc. All of these matter. For Chris, it is crucial to ground the liminality of the theatre in a real place that reminds us of where we are and how we got there.

All meaningful play is pretending something is as if it is something else at the same time as being that which it really is. This is true whether of places, objects or people. Or back to Chris: Theatre is not just to ask what if but also what is.

I heartily agree but chuck in further observations. Here's an over-quoted maxim of mine first of all: the experience for the audience of the event of theatre begins when they first hear about it and ends only when they stop thinking and talking about it. Their expectations and perceived relationship to the event of theatre are crucial.

For first-timers, it's impossible to ignore the place and reality of the event. There's a brilliant study by Matthew Reason that I discovered a few years ago. Reason took a group of teenagers to see Othello at the Lyceum in Edinburgh (I think), most of the group had never been to the theatre before. Afterwards, he used discourse analysis to recollect their experience; whatever they talk about to reconstruct the experience will be the primary. Most of this was not about the play itself but about being in a posh, plush building of gold, glass and velvet, surrounded by a sea of older people, with the host of best behaviours this implied. It was only the kids that had been 4 or 5 times that saw beyond the theatre and into Othello. You get habituated to the event of theatre before you really see the play.

Habituation is a psychological term. It's a learned relief of attention from what is habitual and predictable to leave it ready for the surprising and new. The implication is that Brook's empty space is only possible after attention has been numbed to competing perceptions of the place and the people, the event that surrounds you. Hardly desirable even for a hypothetical.

[I think a lot of the hoo-ha around immersive work, including my own, is because its event is unusual and fresh. But an audience will start habituating to that as well. Which doesn't mean that it's over, as this frustratingly facile piece on the Guardian blog argued. Just that it needs to be good.]

Sebastien demonstrated an exercise Chris uses with actors to challenge their own habituation to a space, where he attends to the history of the place as is present in its scratches in floor and walls, and then moves as if to have made those marks in the first place. A real scratch performance. It's mesmerising but remains opaque; I wonder how much beyond the initial kick it helps the audience truly attend to the place they are in, how relevant this is to their own relationship with the place, performance, each other.

When making something for Coney that happens in the real world, the first phase is observation. Or the more adventurous term: reconnaissance. You need to see how a place really is, how it is animated by people, its architecture, its history even. Before then looking for affordances of the place for the play you are making or the story you are telling. Often - always? - whatever you need is present. When making the adventure led by Rabbit on Valentine's night in 2006 along the Thames, we spent a while talking through ludicrous mechanisms by which someone on one bank of the river at night could connect with someone on the opposite bank, from fireworks to floating grapefruit. We needed to go to the river at night to see what was actually there: lights reflecting on water. All needed was a torch to shine. When you spot the dot of light across the water answering your torch, as it makes itself known amongst all the present lights by starting to dance with yours, it's truly moving, magic. A little piece of that magic rubs off onto every other light you see later that night.

Chris has famously made pieces that happen in the homes of the audience. The Tempest happened in Edinburgh flats in 2000, and ended with the audience discovering a paper boat floating in their own washing-up after the company had vanished. I had that We Must Perform A Quirkafleeg in my own place. Chris drew his own outline in salt on the living-room floor. It stayed there for 11 days before I accidentally kicked his head in and finally hoovered it up. There's an extraordinary interplay between performance and place when it's your home.

Journeys in the real world

The playspace is the island of mythology and Shakespeare, the forest of folklore, where you go to get lost and be transformed through a story. It's the what-happens-next place, the liminal shop of horrors and delights, what if. It's the Forest in Chris' title.

For Field: he is quoting John Berger's essay of same title, describing the attention that an open field affords, how the eye of the audience moves from detail to detail, attending to all that is present, what is.

It reminds me of the most wonderful mishap in a performance of Rabbit: [self]assembly at BAC a few years ago: a group of audience inside the old bar of the theatre by a window looking out onto the outside world, waiting for an unspecified signal. Facing them is a block of council flats, balconies and gardens. They are looking at this field and discussing what might possibly be the signal. In one of the gardens there happens to be a light, which goes on the blink and starts to flash. They quickly agree that this must be it and so take their cue to act, a head start on the planned cue (which rather stalely was a ringing phone). But it was just a light that has decided to suddenly go on the blink.

Chris talked about time spent wandering through woodlands, how the forest clears raggedly into fields and back into clearings into woods. This makes him think of an archipelago of islands, many bounded liminal places and the voyage between them. I think it's all in the journey, and am just as happy to settle for the time being on his original inspiration of a walk through woods and fields. It's the messiness of the boundaries, not being able to tell precisely where one starts and the other stops, that gives a heightened attention to all that is, both what is and what if. Audiences can become consumed by the uncertainty of what is in the fiction and what is real, and incorporate real moments of serendipity into their experience. One on Valentine's night talked afterwards about meeting a busker who was playing Smells Like Teen Spirit on a banjo and being *almost* certain that something so unusual must have been part of the fiction. It's the *almost* that's key.

Living in a liminal world (and I am a post-liminal girl)

For Chris, we're living in a liminal world, where - and my memory is crude of this only clunkiness in Chris' rhetoric - virtual spaces online afford the potential of fluid identity, where we are immersed in what if in the flux of social, economic, political structures. Theatre is a place of dissidence and opposition, queerness in its original precise sense (nowt as queer as folk). Therefore the radical political emphasis should be on non-liminality in theatre, the what is rather than the what if, the event of really gathering people to attend together live.

I both applaud this and I disagree, (both) wholeheartedly. Most people are pretty adroit at keeping grounded in a virtual world - for all the talk say of teens as digital natives, it's also true that 90% of their communities of friends on say Facebook are exactly the same as their communities of real live friends, and they adopt different communications for who and what matters. It's not a liminal forest out there for most people, rather a journey into and out of pockets of liminality and groundedness and occasional uncertainty.

I'm therefore fascinated by work that can connect to people wherever and whenever they are, can accompany them on this journey and guide them into places of acute transformation and resonance, events that necessarily happen across duration and location to be discovered. The Gold-Bug spanned 6 months. By the end, there was a community of players who had transformed into real-life friends.

And finally: Theatre that is more like...

The theatre industry casts envious eyes at the experiences and media that are getting attention, especially from the young and trendy. Chris observes that this results in a spate of theatre that is trying to be more like ....... and insert your own choice of: clubbing; a gig; videogames; etc. For better or worse. When it's for worse, it's usually it's because the superficial is imported and grafted onto theatre, not the deeper essence of what each medium is really about. Chris gagged that someone somewhere is probably trying to make Theatre That Is More Like Twitter, which provokes knowing laughter because Twitter is shorthand for fashionable fatuity.

I was wondering what theatre that is more like twitter would be if it could indeed be any good. I am on it - although not especially active or connected or mobile - and so tweeted the following:

Thought experiment, please answer and RT: #whattoyouisgreatabouttwitter

This was a not especially well-constructed request in tweetspeak to answer the question 'what to you is great about twitter' and then retweet (repeat) the question. Tweeted once by myself and then answered and echoed by 8 others, some by friends within minutes, the last a complete stranger 3 days later, before fading into the background noise.

• met people I now work with, new artists, new collaborators, had new conversations, learnt new stuff, twitter stuff for ya
• finding & meeting new people
• News and info equivalent to thousands of sites and blogs in seconds.
• Answer: Dipping into a stream of learning
• Discover + spread information, community fueled innovation, open API => vibrant ecosystem
• A: speed of discovery/answers to Qs/spreading stuff.
• Answer: thought experiments.
• Present people all the time, friend-filtered info, instant, fun, new great people

I'd say that the perceived fatuity of Twitter is represented as the brevity of the 140-character tweet, a constraint which is utterly necessary for the speed of collective thinking through reading and writing, coupled with people talking when they don't have much to talk about, the downside of a conversation always being 'on'.

Looking at these now, I reckon that a theatre that is more like twitter would resemble a distributed Devoted and Disgruntled - open-space conversations happening near-simultaneously in different connected places across the world. I'd like to imagine in rooms with windows looking into and out from the world.

Glove already thrown down to Chris to come up with his own.

Oh, and -
The primary affordance in digital is talking to people, connecting live and playing with people wherever they are in the event. The essence of liveness is responsivity. Live is not necessarily about being in the same time same place, although of course there's a different quality of live experience when you are. Just in case you're wondering.

Wednesday, 23 December 2009

Jimmy Stewart...

A premature announcement but what the hell. I'm collaborating in a theatre with the brilliant Nick Ryan, me and he as Ryan Stevens. I'm writing and performing a text, we're going to play around with it and some music, after - get this, pop kids! - rehearsal. There are two scratch performances at BAC on 9th and 10th March. It's called -

Jimmy Stewart, an Anthropologist from Mars, Analyses Love and Happiness in Humans (and Rabbits)


Probably going to take us the first half of the show just to unpack the title. Here are some clues.

There are many many exciting things happening early next year, more on those soon. But mostly because this is a project motivated entirely by kicks (and love), I'm really made up. And enjoying the writing process, which is just as well as I need to draft it sharpish.

Weather is the great equaliser

To discuss the weather with a stranger is to shake hands and put aside your weapons. It is a sign of good will, an acknowledgement of your common humanity with the person you are talking to.

This is from Gotham Handbook, an instructional piece set by Paul Auster for Sophie Calle. As part of a mission to make lovely conversation with strangers, Auster suggested talking about the weather and justified it so.

This quote chimed, not just because we're in Groundhog Snow Day.

Seen in the most excellent Calle exhibition currently at the Whitechapel Gallery.

Wednesday, 18 November 2009

Playing The Ashes

A few weeks ago, I spoke at Playful 09. When Toby Barnes talked to me about speaking, he asked me to propose something that interested me rather than something I was working on. I immediately answered 'The Ashes', having just been to the Oval for Day 3 of England v Australia, Test Match Cricket.

Here's pretty much the talk I gave - I hope - posted on request of Toby, and a few cricket-loving friends. Thanks to Playful for having me, and the incredibly generous response of you who were in the audience.

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Hello. I'm Tassos Stevens, one of the Runners of Coney. I don't have any slides but I have written my talk. Coney makes live interactive crossplatform play, taking whatever form and event to best make stories and play for, by and with its playing audience. Coney describes itself as agency of adventure and play, founded on principles of adventure - everything should feel as exciting an adventure, loveliness - we must take care of our playing audiences, reciprocity - you get back at least what you put in, and total potential engagement. These principles apply both to our work and to Coney itself. Currently amongst others, Coney is running A Small Town Anywhere, a theatre piece for no performers but a playing audience, in a sell-out run at Battersea Arts Centre.

I wanted to mention this at the top because I may come back to it in the coda to this presentation.

But I'm here to talk about something else. Something that is an extraordinarily compelling event of story and play, with unique architecture and qualities that enable a fluid engagement for its many constituencies of playing audience. It has been running now for 117 years. It's Test Match Cricket. England versus Australia, the greatest rivalry. The Ashes.

Cricket. Hope you don't have to be a fan to appreciate this. I'm not planning to get very crickety. Myself, I'm not even a particularly hardcore fan, I'm more immersed according to our traditional power-law pyramid.

Now cricket itself is of course a sport. Like all sports it embeds the most compelling question in storytelling, the question that we as narrative-machines are always asking ourselves whether we like it or not: what happens next. In sport, more than life, more than art. Sport is live and indeterminate, while we may feel confident in predicting what will happen next, we can never know for certain - whether that's in a match or in a single moment. But like art, the set of possible things that might happen next is focused in our immediate imaginative grasp, we know immediately that it's win or lose, hit or miss. And we know what that means in the outcome of the match. And that's compelling. If you don't believe me, try walking past someone in a park who is about to catch a ball and try not to pause to see if they catch it or drop it.

And it's not unusual for us story-players to be making eyes at sport as participation narratives, there have been a couple of good stabs looking at football. But it's the distinctive features of cricket, especially Test Match Cricket, that make this I hope an interesting comparison. And ultimately I am here to talk about the making of story and play by us audiences during the Ashes rather than the play of the teams themselves.

First, about cricket.

All sports have simple mechanics at their heart. Football: kick the ball into the other team's goal and score. Tennis: two players hit a ball at each other with a bat until one of them misses - score. Cricket's heart is a little more complex because the two teams are acting differently. One team is batting, the other is bowling, And then they swap. When you're batting you score points called runs by hitting the ball away from your wicket and running. You lose lives called wickets if the ball hits your wicket, or if it's caught, or... and then there are a few more complicated ways. But you can tell the simple mechanic because it's how kids will play it on the street. Kids will play cricket with anything. I once as a grown-up spent a long time in a rehearsal room playing cricket with a ball made out of masking tape, a plank of wood as a bat and a chair as a wicket. And the simple mechanic is almost always what the highest points of drama in the game hinge upon.

In Test Match Cricket, one side bats until they have lost all their wickets in their innings, then the other side bats, then they both repeat. And the one that scores the most runs in total over their two innings wins the match. But if the side that would lose on runs hasn't lost all its wickets, it's a draw. Simple. Ish.

There are 11 players in a team. But at any given moment, it distils down into a gladiatorial contest: one player is bowling and one player is batting. And bowlers keep changing, and batsmen get out and keep changing. So the two players who face off against each other are endlessly shifting, ball by ball. Players have different strengths and weaknesses, a good batsman is not often a good bowler, and vice-versa. The endless combinations of who versus who, makes for a set of very human narratives that collectively can become epic. But still all striving towards one ultimate outcome: who will win the Ashes.

Test Cricket is long. A match can last for up to five days. Who wins The Ashes is decided over a series of 6 matches, over 2 months. And then the whole series repeats 2 years later. It's almost impossible for any spectator to be at every single day of every single match across a whole series, unless you're a commentator. Or a player. Hard even to watch it on television without taking a holiday for that express purpose. But you don't have to. It is an ambient narrative that can percolate in the background of the rest of your life, always tempting but only occasionally demanding your full attention. No mistake that the archetypal medium for cricket is actually the radio: Test Match Special. Radio is an imaginative and ambient medium. You can do other things while it is on. And the most popular live format for cricket online is the Over by Over commentary, the best example for me being The Guardian's. A journalist is watching the game, usually on telly in the office. Every over they write a short paragraph about what happened and update it. They also include the emails from spectators they like the most. It's a live blog, and a conversation between host journalist and audience who come and go as they please, while the live event that is the focus goes on in the background.

Cricket is a punctuated sport, rather than continuous. Football is continuous in play, for 90 minutes - other than the half-time interval - and the ideal game would have the players are always keeping the ball in play, minimising the time it is out of play. In cricket, there are intervals for lunch and tea in any one day. There are nights off before the next day. But even moment by moment, ball by ball, the ball is in play as it is bowled, the action happens, and then there is a punctuation before the next action, the next ball. It's a comma rather than a full stop, but it still gives us time to breath, and to imagine what will happen next. And to talk to our fellow spectators, to make stories about what we imagine will happen next. Or just to talk to each other. Test Match Special is as famous for its commentary about the cake the commentators are eating as it is about the cricket. It's in the space between the game that the play really happens.

For here is the primary beauty of Test Cricket as a sport: it is intricately indeterminate. We don't know for certain what will happen next. We can only imagine what will happen next. We don't even know who's winning for certain, let alone who will win the game. In cricket, we spectators don't deal in certainties, only in probabilities. We are probably winning this match, but Dot Dot Dot. And in the space between then we tell each other stories about what we think will happen next, while anticipating the moment that play returns again so briefly.

Indeterminacy is true of any sport. But not to the same degree. You always know in football who is winning, so if nothing else happens in a game after a team goes 1-0 up, they will certainly win. So if a side like AC Milan goes 3-0 up at half-time in the European Cup Final, then they are winning, you as a spectator can be 99% certain that they will win the game. Which makes any subsequent comeback little short of miraculous.

In cricket, we don't actually know who is winning. Because you have to take turns to score runs and take wickets. So England score 435 runs in their first innings. Are they winning? Probably. But Australia bat, and they score 60 runs before losing their first wicket, nearly 300 before losing their second, so Australia are winning? Well here at 299 for two, they might score 600. Then they'll be winning. Probably. We imagine Australia winning as the outcome and as the game progresses it grinds inexorably towards that outcome. But it only takes one ball to get a wicket. And usually when one wicket comes, the batsmen are suddenly more vulnerable. So more wickets might come, and the game's imagined outcome will suddenly shift. A game that can play for days with only one result imaginable can suddenly turn around in minutes.

As it happens Australia score 674 runs in their second innings, a lead of 239.

But in cricket, it's not enough to score the runs, you need to take the wickets too. All the wickets. Australia on the final day are bowling at England who are on a pitiful 20 for two. Australia need to take eight wickets. England, 239 runs down, are trying to survive, not to lose all their wickets, in which case they will draw. But only 70 runs on the board and they are 5 wickets down. Their best batsmen have all gone. And wickets keep falling. Until our last remaining good batsman goes and Australia only need one wicket to win and facing them are two batsmen for England, one of whom is really not much better than me. Monty Panesar, a brilliant bowler, can't really bat, certainly can't catch. It could almost be me up there. He's got a better beard than me though. But he can't bat. And for 70 balls he has to keep out an Australian bowling attack baying for victory. It's almost certainly Australia's match. And. Monty survives. Miraculously. It's a draw. If you're told, it was a draw, you imagine that as unexciting. But there were 70 balls, 70 actions when the match could be lost in a second, where you imagined it would be lost, but were hoping it wouldn't, 70 nails and still the coffin couldn't be shut. And it's a man who's big and beardy like me up there.



Indeterminacy. Every bowl is different. You can bowl fast or slow, make the ball swing in the air one way or the other, make the ball spin as it hits the ground one way or the other. Different bowlers have different skills, different batsmen have different vulnerabilities.

Indeterminacy. The pitch matters. It's a variable. This isn't flat and green like a pingpong table. It's flattish and greenish like grass. It gets wet and then it dries, it gets trodden on, it cracks, the ball moves more and more unpredictably as the match progresses, so that when the game is being decided, it's usually harder and harder for the batsmen to survive and not lose their wickets.

Indeterminacy. This is the only game whose result can be swung by an Act of God. The weather is a crucial factor. If it rains, then play stops until the rain stops. The book that collected the Guardian Over by Over for the 2005 Ashes series was titled after an audience question on the morning of the final match of the series, in which England needed to avoid defeat to win the Ashes. That question: Is It Cowardly To Pray For Rain.

Indeterminacy and Punctuation and Ambience. The three key qualities of the Ashes.

And also tribalism, of the gentle kind. Tribalism is good because it gives you a common identity, your tribe and the opposition, a common focus and competitive goal, all of which mean you can start playing with your fellow spectators straight away. All sports share this, and I reckon that a football fan could start a conversation with strangers in a bar anywhere in the world (except the USA maybe). But football tribalism is often hot, intense, as befits a game where you are shouting for 90 minutes. This is disengaging for many, and can often spill into ugly abuse and violence from the hardcore. Cricket tribalism is often much gentler. It's much harder to get uglier, at least outside of the India-Pakistan furnaces which are fuelled by the hostility between those two nations.

That the Ashes' tribalism is gentler is partly due to those three key qualities. But also some innate ridiculousness. The trophy is a ceremonial urn containing the ashes of a bail burnt from the wicket in that first series in 1882, when Australia first beat England, and the Times published an obituary to English cricket.





It's tiny. How ridiculous.

This is a sport which stops for tea, where the result can be determined by the weather and whose commentators are obsessed with cake. How patently and beautifully ridiculous.

Still, there is a rivalry. There is an obsession for each side in beating the other, beyond any other rivalry. For Australia it's perhaps the casting-off of the Empire. For England in recent times, Australia were inexorable, winning all series between 1985 and 2005, becoming for English fans a bit like a different Empire, the all-conquering villain of Star Wars.

And this rivalry in a punctuated sport facilitates a certain kind of play in between balls, verbals between players designed to unsettle concentration or just score points: sledging. Some of my favourite examples. Australia's Glenn McGrath to Eddo Brandes (of Zimbabwe, but this sledge has spread virally into the Ashes too): Mate, why are you so fat? Brandes' riposte: Because every time I sleep with your wife, she gives me a biscuit. Paul Nixon, an England wicketkeeper and supreme sledger, to Andrew Symonds, perhaps not the brightest button in the Australian eleven: You should concentrate on when you're breathing in, and when you're breathing out. Symonds was flummoxed and got out. Players like the spinning god Shane Warne can use the crowd itself to unsettle batsmen - Warne's showmanship rallied the focus and anticipation of the stadium for just what kind of ball he'd bowl next, rattling the batsman's nerves. And spectators can sledge players. I was at the Oval in this Ashes series on the Saturday for the intense pleasure of England's batting led by Jonathan Trott and Graeme Swann smearing the Australian attack over the ground. Australia's Mitchell Johnson was bowling, badly. In turn, his fellow pacemen Ben Hilfenhaus and Peter Siddle were fielding at the boundary about 6 metres away from me in the second row. A well-timed 'why aren't you bowling, mate?' I hoped was enough to amplify what they themselves were probably thinking as Johnson got battered. I kid myself that this contributed to themselves both getting hammered when they bowled. That's the play.

So. The Ashes. Indeterminacy. Punctuation. Ambience. Tribalism Lite. All facilitating the play of us spectators.

Quickly about A Small Town Anywhere, as the promised coda. It's not cricket but it does feel very much like sport. Up to 30 people take a role, hat and badge as a citizen to enter a Town. Through their own play, gossiping through conversation and correspondence using the working postal service, a story unfolds. There are events external to the Town which demand their response and the voice of the Town Crier as a narrator guiding them through a week, but ultimately it's down to them, and every night it is different, unpredictable, alive. We're behind a wall, monitoring it imperfectly through CCTV, mikes, spyholes and especially reading every letter as it passes through our sorting office. We're then responding as best we can in writing and posting them letters, the riffs and inflexions of the Town Crier, the lights, sounds and the spinning clock. We have some influence, but no control. It makes me feel like a football manager on the touchline. We know the range of possible results and outcomes of the whole or any given moment, but the play is so emergent we have no direct control, only limited influence. It's incredibly exciting though.

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Writing this up afterwards, I cannot honestly remember how I finished the talk other than in nervous sweat to be done in time. Maybe this was it. Thanks to everyone again for such generously positive responses afterwards.

My friend Andy had teased me that surely this was just an opportunity for me to wheel out my cricket-bore story, that my granddad took me when I was 12 to one of the most gobsmacking days in the history of Test Cricket: 1981, Headingley, Day 4, when England were so staring down the barrrel that they were 500-1 against to win, until Ian Botham and Graham Dilley hit out in hope and glee to push towards what became the most improbable victory. There, Andy, I got it in now. I think my granddad would have been a tad bemused but happy to see me giving this talk in this context. Thanks to him for awakening this passion in me for a beautiful sport, in the most excellent day I ever spent with him.

Sunday, 8 November 2009

Frog; Saucepan

Thanks to Neillie for this most peculiar snapshot from another world, and musings on reality musicals. Posting this to remind me to keep musing. An extraordinary advert in the middle. This was made only 16 years before I was born.